Understanding DNS Records for Web Servers Using ISPConfig 3

Introduction to DNS What is DNS? DNS (Domain Name System) is like the phone book of the internet. It translates human-friendly domain names like example.com into IP addresses like 192.0.2.1 that computers use to identify each other on the network. Key DNS Concepts Types of DNS Records DNS Zones A DNS zone is a segment

Trusting Software Security: A Comprehensive Approach

In software development, trust is not just a matter of functionality but a critical aspect of security. This article delves into the intricacies of software security, particularly in the context of Large Language Models (LLMs), emphasizing the need to trust not only the final product but also the data, models, training methods, and the checks and balances implemented within these systems.

Learning Lua Step-By-Step: (Part 24)

This entry is part 23 of 25 in the series Learning Lua Step-By-Step

In this final installment of our series, we’ll delve into Lua developer best practices. These practices encompass various aspects such as code readability, documentation, adherence to standards, version control, testing, asset management, useful tools, techniques, traits of professional developers, and the Zen of Lua.

Learning Lua Step-By-Step: (Part 23)

This entry is part 22 of 25 in the series Learning Lua Step-By-Step

Dive into Lua’s OS library functionalities covering date/time formatting, file path manipulation, time-based delays, and more. Explore examples demonstrating how to interact with the operating system efficiently, enhancing your Lua programming capabilities.

Learning Lua Step-By-Step: (Part 22)

This entry is part 21 of 25 in the series Learning Lua Step-By-Step

Delve into Lua’s powerful math library, exploring functions for arithmetic, trigonometry, exponentiation, random number generation, and more. Learn through practical examples such as three-body simulations and planetary simulations, enhancing your Lua programming skills.

Learning Lua Step-By-Step: (Part 21)

This entry is part 20 of 25 in the series Learning Lua Step-By-Step

Discover the rich functionalities offered by Lua’s standard libraries, covering error handling, file input/output, environment manipulation, metatables, iterators, serialization, and more. Explore practical examples and exercises to enhance your Lua programming skills.

Learning Lua Step-By-Step: (Part 20) Memory Management

This entry is part 19 of 25 in the series Learning Lua Step-By-Step

Dive into Lua’s automatic memory management system and understand how garbage collection ensures efficient memory usage. Learn about controlling garbage collection, memory optimization techniques, and the impact on Lua objects.

Learning Lua Step-By-Step (Part 19)

This entry is part 18 of 25 in the series Learning Lua Step-By-Step

Explore the Lua Debug Library and its powerful functions for debugging Lua code. From interactive debugging to accessing function information, learn how to leverage these tools to enhance your development workflow.

Learning Lua Step-By-Step (Part 18)

This entry is part 17 of 25 in the series Learning Lua Step-By-Step

Lua metatables are a powerful feature that allows developers to customize the behavior of tables in Lua. This article explores metatables in-depth, covering their syntax, functionality, and practical applications. Learn how metatables enable operator overloading, custom indexing, and much more, making Lua programming more flexible and expressive.

Learning Lua Step-By-Step (Part 17)

This entry is part 16 of 25 in the series Learning Lua Step-By-Step

In this article, we’ll delve into Love2D, a framework for game development using Lua. Love2D provides a robust set of tools and functionalities that make it a popular choice among game developers.